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03-26-2016, 09:32 AM
Post: #1
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This asset is very much a drag-and-drop solution to game level radiation management. As such, there really isn't too much to explain (it's pretty darn intuitive).

The best way to show how to do it is to show how to do it!

Demo Scene Walkthrough
Component Usage

Pain is indeed a flavour, so pour on that hot sauce!
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