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Version 1.1.2 Submitted for Review
10-16-2017, 03:55 AM
Post: #1
Star Version 1.1.2 Submitted for Review
Version 1.1.2 has been submitted to Unity for review. Here are the patch notes:

Added: A shader on a mesh circle that is used to visualize radio waves.
Added: Updated the UNITY_PRO_LICENSE directive with " || UNITY_5_6_OR_NEWER" to allow the high-pass filter on Unity personal version of 5.6 or newer.

Fixed: Missing "private" access declaration for SetValBetweenRanges(): added for consistency with other private methods.

Known Issues:
* Due to the nature of how ASE Shader Editor shows the custom UI for their shaders, if you don't have it installed then there will be a warning message in the console
stating "Could not create a custom UI for the shader 'RadioAndMorse/RadioWaveRipple'. The shader has the following: 'CustomEditor = ASEMaterialInspector'..."
This will have no effect on the functionality of the shader, but *will* spam the console whenever you switch to an object that has the shader / material attached.

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